![]() Fixed the problem that the generated file extension is wrong after importing *.webp images as Cubemaps.Fixed the problem that the name may be lost when using SpriteFrame resources in scripts.Fixed the problem that some scene data will be left when a parent node is deleted after the children are mounted to others.Fixed the problem that the nodes are not displayed normally after using filters in the animation editor.Fixed the problem that the onBeforeMake and onAfterMake callbacks are not triggered when building.Fixed the problem that the scale of a Prefab cannot take effect in real time in the scene editor after modification. ![]() Fixed the problem that Sprite in the scene editor may not be rendered after editing its SpriteFrame.When the image compresse quality of png/jpg/webp is set to 100 or the compressed size is larger than the source image, the source image will be used directly.Optimized the scene editor launch process to speed up the launch speed.Support Cocos Creator - Preferences - Engine Manager - Use Custom use relative paths.Support for command line builds using pre-configured settings from the build panel.Optimized event handling of animation editor, function name can not be nil. ![]() Support dragging transition to sort priority in Marionette system.Allow decorators for array properties in script components to affect their elements.Support for displaying build progress in the taskbar on Windows.Fixed a memory leak when changing clips of an AudioSource #12592.Fixed the problem of possible lag when playing audios on Android platform #12589. ![]()
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